01 · Camera
Scroll is the camera.
Your visitor's thumb drives the shot. No autoplay and no video file, so there is nothing to buffer and nothing to skip.
3D scroll studio
We design and build scroll-driven 3D websites. Your visitors scroll and the camera moves. This page is one of them, so keep scrolling.
01 · Camera
Your visitor's thumb drives the shot. No autoplay and no video file, so there is nothing to buffer and nothing to skip.
02 · Scenes
Products, case studies and pricing sit in space along one path, so the story has an order you can feel.
03 · Budget
Real-time WebGL kept under 1.5 MB, holding 60 fps on a three-year-old phone. Reduced-motion visitors get a calm version.
04 · Roll
The camera rolled 90° while you read this. Most people don't notice. That's the craft.
Selected work · sample projects
Each one is a single camera path through a built world, written for the brand and tuned for real devices.
Process · six to ten weeks
We write the scroll as a shot list: what the camera sees at every 10% of the page.
WEEK 1–2Scenes are built low-poly and textured for the web, with a polygon budget per section.
WEEK 2–4Camera curves, easing and text timing are tuned against real scroll speed on phones and trackpads.
WEEK 4–7We test on low-end devices, add the reduced-motion version and hand over a site your team can edit.
WEEK 7–10Performance budget
Every site we ship is held to these numbers before launch.
Pricing
Start a project
Send a few lines about your product and your launch date. We reply within two working days with a rough storyboard and a quote.
hello@sideways.site